| killua kanmuru jus progress | |
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ULTIMOS  
Posts : 366 Points : 1 Join date : 2013-02-18
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G Man  
Posts : 642 Points : ∞ Join date : 2013-02-01
| Subject: Re: killua kanmuru jus progress Thu Feb 21, 2013 7:04 am | |
| Awesome work. How would you like to join the team?
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Zenesis  
Posts : 762 Points : ∞ Join date : 2013-02-09
| Subject: Re: killua kanmuru jus progress Thu Feb 21, 2013 7:46 am | |
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ULTIMOS  
Posts : 366 Points : 1 Join date : 2013-02-18
| Subject: Re: killua kanmuru jus progress Thu Feb 21, 2013 9:08 am | |
| I can sprite but unfortunately I do not know anything about coding | |
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Shivam  
Posts : 1275 Points : 71 Join date : 2013-01-31
| Subject: Re: killua kanmuru jus progress Thu Feb 21, 2013 9:35 am | |
| Don't worry, you can join as a Spriter. Good work, by the way. | |
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Rhino.Freak  
Posts : 1607 Points : 201 Join date : 2013-02-01
| Subject: Re: killua kanmuru jus progress Thu Feb 21, 2013 3:09 pm | |
| nice work man, raelly good | |
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ULTIMOS  
Posts : 366 Points : 1 Join date : 2013-02-18
| Subject: Re: killua kanmuru jus progress Fri Feb 22, 2013 6:39 am | |
| ok i could join but I wont be able to sprite any naruto or fairytail characters since on naruto I got bored after the 3rd episode and I havent watched fairy tail | |
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G Man  
Posts : 642 Points : ∞ Join date : 2013-02-01
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ULTIMOS  
Posts : 366 Points : 1 Join date : 2013-02-18
| Subject: Re: killua kanmuru jus progress Sun Feb 24, 2013 7:00 am | |
| sorry its late but I will show 2 because of lateness and yes I will join the project but who should I sprite | |
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ULTIMOS  
Posts : 366 Points : 1 Join date : 2013-02-18
| Subject: Re: killua kanmuru jus progress Sat Mar 09, 2013 1:37 pm | |
| sorry for double posting but would it be ok if I double post updates well anyways I have completely finished the stance I would show the animation instead but I am using pivot and it can only make .piv files heres the update hope you like it oh and if you havs suggestions for a program I could use to animate my sprites and make it a file type that I can show here that would be great | |
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Shivam  
Posts : 1275 Points : 71 Join date : 2013-01-31
| Subject: Re: killua kanmuru jus progress Mon Mar 11, 2013 1:56 am | |
| Nice work. Can't wait to see him in game. | |
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ULTIMOS  
Posts : 366 Points : 1 Join date : 2013-02-18
| Subject: Re: killua kanmuru jus progress Tue Mar 12, 2013 11:50 am | |
| update: dash finished | |
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A-MAN  
Posts : 95 Points : 26 Join date : 2013-02-01
| Subject: Re: killua kanmuru jus progress Tue Mar 12, 2013 1:19 pm | |
| Looks nice!! BUT, I don't think Mark will be using the same system of dashing as in OPAE. Characters will probably run like the original LF2 characters. | |
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ULTIMOS  
Posts : 366 Points : 1 Join date : 2013-02-18
| Subject: Re: killua kanmuru jus progress Wed Mar 13, 2013 4:57 am | |
| yeah but while running you can press defense and its a dodge/dash move oh and for this game would it be ok if I just recolored gon and killua for a 2011 version
P.S. No updates till next week or the week after because of exams | |
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Natsu Dragneel  
Posts : 28 Points : 1 Join date : 2013-07-15
| Subject: Re: killua kanmuru jus progress Sat Aug 03, 2013 10:41 am | |
| Awesome work! best maker of sprites. | |
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ULTIMOS  
Posts : 366 Points : 1 Join date : 2013-02-18
| Subject: Re: killua kanmuru jus progress Sun Aug 04, 2013 9:23 am | |
| yeah but I didnt do it like in the manga so this wasnt so good but it was my first sprites Ima gonna redo him later his godspeed transformation | |
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| killua kanmuru jus progress | |
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